Hello!
I’ve been working on a game, and I’m just getting around to working on the UI. I’m trying to make a fast “decent” looking UI for the time being, and I have made the buttons using a plane exported from Blender. I have all the coding done and that all works fine.
The problem I am having is when I try to apply a texture to the button. I made a simple texture (blue background with the word “Quit” in the center) in photoshop. I did this using the text option in photoshop rather then free drawing the letters. When I load the texture into Unity and apply it to the button the button gets colored like the texture…only the word is missing it is all blue.
I’ve been messing with it for a little bit now, and have tried to google the issue but have come up empty handed. Any ideas?
Thanks ahead of time,
Snackmix