Hi! I’m make a character and script a gravity of 0.01f because the character fall down too fast. And I script when mouse click it jump. When I think its looking good. Then I build and run test on my mobile. When I touch the screen, the character jump like also no gravity and wait long time for it to come back down. Why so difference and how to make the physic in unity editor and mobile the same? Thank you!
You most likely have written some framerate-dependent scripts. You’ll need to fix your scripts sp they are framerate-independent.
Thank you! I fixed it with FixedUpdate instead of Update