Physical clothing Very Slow?

when I use “interactive cloth” for the network of my goal
the game is too slow, my goal has 20,000 vertices
does anyone know any way to use physical in a specific location of the goal net?
using own code?


A Better solution would be make a goal that is a lot less verts. Make an alpha texture for the netting. It looks like you’ve modeled every string, that’s never going to be efficient.