In this thread I’d like to speak about my techniques, what do you think about it? Would you be interested in adding any of these features to your projects?
it looks great and a lot of your “secrets” seen quite familiar to me.
so i would like to point you towards Lux – an open source physically based shader framework.
i do not know if you know it but it would be great if you could give it a try – and may be come up with some interesting comments, suggestions or whatever.
Lars your work look be incredible, well done. I will give it a try nut I already saw some difference, I use different specular distributions for different material. The free software is the seed for the modern technology, good job!