Hey, Im have been using unity for about a year now. I Have this problem. Before I could have tousands of pysics objects in my scne(cubes) and not get any lag. Now if I have more that like 20 i drop to 2 fps really fast. They have ridige bodies and and I have even but a box collider on then to make sure that was not the rproblem. and it was not. i dont see what the problem is and i have searched everywhere. I Nedd more than around 00 on screen becuase imma be having a convayor belt, and i cannot find a way to detect collision without using ridgid bodies… Thanks. sorry for spelling
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Its apears to lag liek shit when i apply force, butu i dont know a way around it, i need a convayor belt and the nly way tomove them is to apply force? What can i do , Tyanks?
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