Hello All,
Been playing with it and I was able to ignore collision on 2 colliders.
Is there a way to ignore collision on multiple objects using only one ignorecollision
Physics.IgnoreCollision(collider1, rest of collider)
Right now I have 5 ignore collision scripts on one of the moving object and is ignoring all the collision properly.
Also, what I noticed was when my FPS hit this moving obstacle, the position moved (on x axis). The obstacle has a rigidbody and rotation is set to freeze. Should I just increase the mass of the obstacle (FPS mass == 0.5. obstacle mass = 1.0) or freeze the position? If freeze the position on x,y,z, How do I do that?
sorry for being a newbie.
Thanks,
Ray