Physics: Is it possible to count the number of colliders hit with OverlapSphere?

Hello,

I searched through and through and haven’t been able to find an answer to this.

Is it possible to count the number of colliders hit by Physics.OverlapSphere? If yes, how?

Thanks in advance,
Eugen

Physics.OverlapSphere returns an array of Colliders. All you have to do (if I understand your question properly) is to access the Length property of this array.