Physics material restitution > 0, make cube moving for forever

In Physics Sample : 2c2. Material Properties - Restitution Demo。

you can see cube’s physics velocity always almost (-0.004, 0.00018, 0.003) in EntityDebugWindow when restitution > 0。

It is strange that it doesn’t happen in sphere。

What package version are you using? We would like to reproduce it on our side. Thanks!

And Unity Version Is 2021.3.5 f1

8475122–1126475–manifest.txt (2.16 KB)