Hi! I’m new with the Unity software, so has some elements that I dont know.
What is the Physics Material, which is a symbol of a green bar?
It’s used to define the physics behavior of a game object, like for example if you’ve got a metal ball and a rubber ball, then you would define a hard material for the first one and a bouncy material for the latter.
Is a good example.
I even discover that to make real mesh colisions between the flags…
Maybe can be like a proprieties as the rigidbody so. You can edit as you wish.
Thx.