Lads,
Is it possible to run off collisions selectively?.. I have a physics object that I want to react with everything except the terrain… I want it to just pass through the terrain. Is this possible?..
Thx,
Stef
Lads,
Is it possible to run off collisions selectively?.. I have a physics object that I want to react with everything except the terrain… I want it to just pass through the terrain. Is this possible?..
Thx,
Stef
Use the physics layer collision matrix, or the Physics.IgnoreCollision function.