Hi everyone, I am trying to create a simple physics animation.
I created two cubes and I want one to fall down on a ramp and collide on the other, which is staying on a plane. I created the cubes, the ramp and the floor and added the Rigidbody component to all of them. However, when I start play, the cubes fall into the plane and ramp, which do not behave as Rigidbody.
Can anyone help me solve this?
Thank you in advance!
Did you add Colliders to any of these components?
– dstears