# Physics problem (457511)

**URL:** https://discussions.unity.com/t/physics-problem-457511/457511
**Category:** Physics
**Created:** [October 6, 2011, 4:53pm UTC](https://discussions.unity.com/t/physics-problem-457511/457511 "2011-10-06T16:53:35Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Charles\_L](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/charles_l/32/491082_2.png) [@Charles\_L](https://discussions.unity.com/u/Charles_L)
#### Post date: [October 6, 2011, 4:53pm UTC](https://discussions.unity.com/t/physics-problem-457511/457511/1 "2011-10-06T16:53:35Z")

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Hi, i need support

i have a problem with the physics.  
I think it’s the collider with kinematic without gravity . but it’s maybe me. i know not.  
but i have a problem with this.

i have a image here to show :

 ![708043--25536--$Need Help.PNG](https://europe1.discourse-cdn.com/unity/original/4X/b/c/f/bcf0382882b07793797a1d55d36656d70d3c7ced.png)

the model run into the ground, and the setup of the shape is ok on my side, i think.  
and i build for android and i have the same problem on android basic.

i’m on the unity 3.4.1

you have a solution for that? and what can help me?

please , i want of this, that this work, i need help

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<div class="post-metadata">

### Author: ![funshark](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/funshark/32/260010_2.png) [@funshark](https://discussions.unity.com/u/funshark)
#### Post date: [October 6, 2011, 10:51pm UTC](https://discussions.unity.com/t/physics-problem-457511/457511/2 "2011-10-06T22:51:09Z")

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Not enough details.

Have you added on both objects a collider? ( with “is trigger” unchecked )

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<div class="post-metadata">

### Author: ![Charles\_L](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/charles_l/32/491082_2.png) [@Charles\_L](https://discussions.unity.com/u/Charles_L)
#### Post date: [October 7, 2011, 3:56am UTC](https://discussions.unity.com/t/physics-problem-457511/457511/3 "2011-10-07T03:56:12Z")

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Hi,

![708599--25575--$Capture.PNG](https://europe1.discourse-cdn.com/unity/original/4X/a/0/4/a040a922960b10a97164b836784dcfe84120d02e.png)

I finaly found a solution.  
This option has solved my problem, probably it’s because my models are too small 😛 eheh.  
I will learn.

i just turn the value to 0, and all is ok for now.

Thanks
