Physics problem

Hi, i need support

i have a problem with the physics.
I think it’s the collider with kinematic without gravity . but it’s maybe me. i know not.
but i have a problem with this.

i have a image here to show : 708043--25536--$Need Help.PNG

the model run into the ground, and the setup of the shape is ok on my side, i think.
and i build for android and i have the same problem on android basic.

i’m on the unity 3.4.1

you have a solution for that? and what can help me?

please , i want of this, that this work, i need help

Not enough details.

Have you added on both objects a collider? ( with “is trigger” unchecked )

Hi,

708599--25575--$Capture.PNG

I finaly found a solution.
This option has solved my problem, probably it’s because my models are too small :stuck_out_tongue: eheh.
I will learn.

i just turn the value to 0, and all is ok for now.

Thanks