When prototyped within the editor the raycast works as expected but under Android collisions aren’t occurring.
Desktop - no issue.
iOS - no issue.
Android - issue.
Latest Unity 2017.3
When prototyped within the editor the raycast works as expected but under Android collisions aren’t occurring.
Desktop - no issue.
iOS - no issue.
Android - issue.
Latest Unity 2017.3
@spokrock I am having the same problem. I think it is something with the Android SDK, It was working fine on my computer, then I tried on another dev station with the latest SDK and it would not work. Updated my version of the SDK and now I have nothing. It is not recognizing any of the raycasts, but works perfect in Editor. Current version is 25, version that worked was 23. Let me know if you find any solutions.
@Jeffreyharper926
At this point the most anyone can do is open a ticket on issue tracker for unity support to investigate.
Same problem with Unity 2020.1.Raycast works fine on editor but not on Android.
The raycast from screen work, but a raycast from a gameobject to another gameobject doesn’t work.
A solution ?