Physics Step configured Gravity is ignored

Hi

I want to change the gravity settings for this scene. I’ve tried applying a Physics Step component to either the SubScene or the parent Scene, but despite all other settings taking effect (Simulation Type, Solver Iteration Count, Multithreading, etc) the Gravity seems to always be ignored and the Edit → ProjectSettings → Physics setting is used instead.

It is ignored regardless of whichever of Unity Physics or Havok Physics is selected. I have no PhysX components in this scene and the gravity is not being set in any scripts.

Could you please report this as a bug from within the Unity Editor? Preferably with an attached project and reproduction steps.

You can report a bug in the Editor by navigating to Help → Report a Bug…