physics2d gizmos foldout is animated

I use this code to toggle off treeview animation, it works for most of the editor but there are a few stragglers, physics2d/gizmos is one of them - nuke them bugs!

using UnityEditor;
using UnityEditorInternal;
using UnityEngine;

static class TreeViewUtils
{
    [MenuItem("TreeViewUtility/Toggle Animation")]
    static void ToggleAnimation()
    {
        const string prefKey = "TreeViewExpansionAnimation";
        bool newValue = !EditorPrefs.GetBool(prefKey, true);
        EditorPrefs.SetBool(prefKey, newValue);
        InternalEditorUtility.RequestScriptReload();
        Debug.Log("TreeView animation is now " + (newValue ? "enabled" : "disabled"));
    }
}

Could you please file a bug report with a reproduction case?