Just trying to make a new URP project in Unity 6.
Installed Entities, Netcode for Entities and then tried to install Unity Physics but met with:
Library\PackageCache\com.unity.netcode\Runtime\Physics\PhysicsWorldHistory.cs(314,62): error CS1501: No overload for method 'Clone' takes 2 arguments
Library\PackageCache\com.unity.netcode\Runtime\Physics\PhysicsWorldHistory.cs(330,62): error CS1501: No overload for method 'Clone' takes 3 arguments
Failed to find entry-points:
Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'Unity.NetCode.Physics.Hybrid, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' ---> System.Exception: Failed to resolve assembly 'Unity.NetCode.Physics.Hybrid, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' in directories: C:\Program Files\Unity\Hub\Editor\6000.0.21f1\Editor\Data\MonoBleedingEdge\lib\mono\unityjit-win32
C:\Program Files\Unity\Hub\Editor\6000.0.21f1\Editor\Data\MonoBleedingEdge\lib\mono\unityjit-win32\Facades
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Dependencies\DotNetZip
C:\Program Files\Unity\Hub\Editor\6000.0.21f1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\EditorAssetResources
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.ide.rider\Rider\Editor
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.transport\Analyzers
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.burst
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.burst\Unity.Burst.CodeGen
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.ext.nunit\net40\unity-custom
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.nuget.mono-cecil
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.collab-proxy\Lib\Editor\PlasticSCM
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.netcode\Runtime\SourceGenerators
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Dependencies\YamlDotNet
C:\Program Files\Unity\Hub\Editor\6000.0.21f1\Editor\Data\Managed
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.collections\Unity.Collections.LowLevel.ILSupport
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.entities\Unity.Entities\SourceGenerators
C:\REPSEJ\UNITY\Reborn\Library\PackageCache\com.unity.visualscripting\Runtime\VisualScripting.Flow\Dependencies\NCalc
C:\Program Files\Unity\Hub\Editor\6000.0.21f1\Editor\Data\Managed\UnityEngine
C:\REPSEJ\UNITY\Reborn\Library\ScriptAssemblies ---> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'Unity.NetCode.Physics.Hybrid, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00105] in <853812ae52c341daaef3c62ecdb86b32>:0
at zzzUnity.Burst.CodeGen.AssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00007] in <b2f686352f2e4cbfac0c08cd906a349e>:0
--- End of inner exception stack trace ---
at zzzUnity.Burst.CodeGen.AssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00054] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.AssemblyLoader.Resolve (Mono.Cecil.AssemblyNameReference name) [0x0007e] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.Server.EntryPointMethodFinder.FindEntryPoints (System.String[] rootAssemblyNames, Burst.Compiler.IL.Hashing.CacheRuntime.HashCacheAssemblyStore assemblyStore, Burst.Compiler.IL.AssemblyLoader assemblyLoader, Burst.Compiler.IL.NativeCompilerOptions options, Burst.Compiler.IL.Server.ProfileDelegate profileCallback, System.Boolean includeRootAssemblyReferences, System.Boolean splitTargets) [0x00055] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.Server.CompilerServer+<>c__DisplayClass18_1.<FindMethods>b__0 (Burst.Compiler.IL.Server.Caching.CacheManager cacheManager) [0x0005e] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.Server.CompilerServer+<>c__DisplayClass26_0`1[TResult].<RunTask>b__0 () [0x00145] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.Server.CompilerServer.RunTask[TResult] (Burst.Compiler.IL.Server.TargetKey target, System.String taskName, System.String[] assemblyFolders, System.Threading.CancellationToken cancellationToken, System.Func`2[T,TResult] function) [0x00131] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.Server.CompilerServer.FindMethods (Burst.Compiler.IL.Server.CompilerServerOptions options, Burst.Compiler.IL.Aot.AotCompilerOptions aotOptions, Burst.Compiler.IL.AssemblyDefinesDict assemblyDefines, Burst.Compiler.IL.Server.TargetKey target, Burst.Compiler.IL.Server.Caching.CacheManager cacheManager, Burst.Compiler.IL.CompilerStatistics stats, System.Threading.CancellationToken cancellationToken) [0x00299] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.Server.CompilerServer+<>c__DisplayClass26_0`1[TResult].<RunTask>b__0 () [0x00145] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.Server.CompilerServer.RunTask[TResult] (Burst.Compiler.IL.Server.TargetKey target, System.String taskName, System.String[] assemblyFolders, System.Threading.CancellationToken cancellationToken, System.Func`2[T,TResult] function) [0x00131] in <b2f686352f2e4cbfac0c08cd906a349e>:0
at Burst.Compiler.IL.Server.CompilerServer.Compile (Burst.Compiler.IL.Server.CompilerServerOptions options, Burst.Compiler.IL.Server.CompilationMessageStreamer streamer, System.Threading.CancellationToken cancellationToken) [0x001ca] in <b2f686352f2e4cbfac0c08cd906a349e>:0
While compiling job:
The following asset(s) located in immutable packages were unexpectedly altered. Making changes to immutable packages isn't recommended because the changes can be lost without any warning during Package Manager operations.
Packages/com.unity.physics/Tests/PlayModeTests/HullGeneration/Material.mat
Packages/com.unity.physics/Unity.Physics.Hybrid/Assets/DebugDisplay/DebugDisplayResources/PhysicsDynamicDebugMaterial.mat