"PhysicsLab, Apex? Where are the unity 4 features?" (491512)

So I read here

About all these amazing new features in unity 4 and I haven’t seen ANY of them except directx 11 and mecanim.

It even says in the PDF file that we can use apex, it says “we just import it and it works” I just tried that, It doesn’t work.

Are we going to get any information at all on this? Im starting to get pretty frustrated at all these amazing new features that we cant get any access to at all or any information on at all. I would really like apex destruction.

We have Physx and You guys have obviously imported APEX into unity.

Yet we still cant use it? what is the deal??

sigh

dude is says you need PhysXLab. “PhysXLab is a standalone tool that allows artist to fracture arbitrary objects and immediately try them out within the tool.” If you continue to read is also tells you it saves that data in a special format pda and etc.

Unity does not support APEX
What you saw there was a special Unity lab version.

The features might come into a future unity version though there is no information on which at least not to my knowledge. They were also not touched at Unite 12