So, lets say i have objects like that in the Hierarchy:
Something:
Something: <------ (3)
Somthing
Somthing <------ (1), (2)
Let’s say i would like to try to access script (2) from script (1)… I would use this gameObject.GetComponenet(ScriptName);
But what do i use when i try to acces script (3) from script (1) or (2) ?