My objective is simple, I have a character with a collider infront of him called "Hand", there is an object called "Box" I want it so when you press a button the object "Box" will parent onto "Hand" They both have coliders also.
So lets say i press Space I want the object "Box" to move and parent onto "Hand"
Dont link me to anything else as I have seen them all and they dont work...
function Update () { if(Input.GetKeyDown ("space"))
}
What now?
I also suggest rather than space you try this: http://unity3d.com/support/documentation/ScriptReference/MonoBehaviour.OnMouseDrag.html
– anon87535109