picking up objects

hi every one
i am trying to make a sphere collect a cube. i am following the roll-ball tutorial, however this is not correct for unity 5. hence my need for help as i have little experience in c~ over than that i have needed to do in this tutorial. i would greatly appreciate any help
many thanks
Evenus1

You can make it so that when the sphere collides with the cube, in either OnTriggerEnter() or OnCollisionEnter() and when this happens, you add the cube to a variable, assign it somewhere, and then destroy the in-game object. :slight_smile:

i dont understand

plz hep