When making a non-development Windows build with Pico OpenXR plugin 1.11.0 and Unity 2022.3.38f1 (and PICO Connect/SteamVR), the controllers are not working when playing the build. They are not visible in-game and the joystick mappings seem to be incorrect as well. When I tilt one of the 2 joysticks to the right, I both rotate at a discrete angle and I rotate continuously and with some forward movement at the same time.
This odd behavior doesn’t happen during play mode in editor or when I enable Development Build.
When I press the SteamVR menu button or the Pico menu button, I can see my controllers acting normally as well until I go back in-game.
I tried with Oculus, Khronos and Valve Index Interaction Profiles (since PCVR Pico Interaction Profiles don’t exist), but this didn’t make difference.
Anyone has experience with and/or can confirm the above described behavior? Seems Pico Dev forums hardly have any activity, so that’s why I ask here. I have submitted this bug also to Pico.
Pico OpenXR plugin 1.11.0
Unity 2022.3.38f1
Pico Connect 10.1.5
SteamVR 2.6.2