Piggy - Animated 3D model [RELEASED]

Hi!
I released a 3d model on the Asset Store:

It’s a little pig with a set of animations:

suitable for 3d and 2.5d games,
runners or farm management games.

If there is interest in the package I can include several skins and model some accessories like hats and so.

Hey Xerges - The comical tone of the model and his animations are pretty nice.
Here are a couple suggestions I think might increase the quality of the model resulting in a better product for customers which could result in more purchases.

  • The still images on the asset store page do nothing to show the model in the best light. Honestly I think the lighting is not very good and the lack of a proper shader causes the overly high poly model to look not as good as it should.
  • I’d be scared to ask to see a wireframe for the model because the polygon count is approximately triple what a simple model like this should be. A good number to shoot for is around 1000 polygons. With a nice shader and proper supporting maps, normal, spec, gloss etc - this model would be better optimized and look just as good if not better than it currently does.
  • Modeling the nostril holes for the pig should also be added to the model simply because it’s such a prominent aspect of the model.
  • The animations are comical and look pretty good. I think showing the attack animation and adding an alternate attack as well as a death cycle would be very useful for anybody looking to purchase this pack. A lay down and get up would also probably be nice animations to add.
  • Adding some detail where the hoves start on the leg would probably add a little character to the model. Maybe making them a little bigger.
  • I also think the model is slightly over priced, but that is your own personal decision. With the changes suggested it might be worth the price you are asking for.

I hope you see this as constructive feedback and not discouraging to your art. With the modifications incorporated this model could be used for a lot more genres than the two you mentioned.