Pinball problem

Hello to everyone,
I’m making a pinball game. For the simulation of the controllers’ movement (I have two controllers like a normal painball) I have created an animation that rotate the controllers up and down. Here came the problem: when I play and I try to strike the ball… the ball or the controllers passes through one of two.
I don’t know if that is a physic problem, or I can’t do the movement because of the animation.
Thx for the future response.

Turning on “Animate Physics” on the Animation should fix it.

But why do it that way at all? Wouldn’t it be cleaner to just model the bumpers physically and apply a force to them?