Hi
Since I use Unity 3, all my tree (with terrain) become pink when they swap to billboard version. And only on the webPlayer, on Unity Editor it’s ok.
Another thing there is no more soft nature alpha blend mode in unity 3 for trees ?
Thanks
Jérôme
I know that pink object are rendered as it because of a shader issue but I don’t understand why it happen on billbord, I have no control on the shading of it, and only on the webplayer !
sound very strange !
got the problem too,when built the game to standalone,check the log it says:
hader ‘Nature/Tree Soft Occlusion Bark’: dependency ‘BillboardShader’ shader ‘Hidden/Nature/Tree Soft Occlusion Bark Rendertex’ not found
Shader ‘Nature/Tree Soft Occlusion Leaves’: dependency ‘BillboardShader’ shader ‘Hidden/Nature/Tree Soft Occlusion Leaves Rendertex’ not found
please help