I have searched for hours over this issue on unity forums, unity answers and reddit. But I could not find a solution.
I am using baked lighting for my mobile game. When lighting is baked, there is a pinkish color all over the maps. I am using low scales of all the elements in a lightmap (from 0.05 to 0.1) and it is all fine in terms of lighting details. But the only problem I am facing is light pink color in lightmaps. I have attached the image. also I am attaching the lighting settings in the comments I am using. This does not seem an artifact or leakage to me because it is all over the scene and secondly, when i use brighter color e.g. white or increase light intensity, this pinkish color reduces but that makes my lighting bad. I don’t know what is causing the problem and how to solve it. Any suggestions? Thanks.