Pink Color

looks . I’ve issue, when I use all assets to UNITY, it is working correct, but when I’m trying move different parts, this look bad and broke looks as dark-rose color.

That’s the default color you get when you have missing materials, or the the material is missing references (such as a missing shader or something). Also make sure that your shaders compile with no errors.

What do you mean by “move different parts”? Are you moving assets from one project to another?