Pink in game view with URP installed. Banging my head here!!!

Hello everyone, i’m out of ressources here. I looked everywhere on the web and although i find matches for pink and shaders, nothing that solves my problem.

I just made a very fast and easy scene to create the bug. Everything in my scene looks ok with the good textures. As soon as i press the play button (game view) everything turns pink. I have a URP installed and i updated the URP materials (tried it multiple times)

Any idea what is completely wrong with what i’m doing? Please see pics attached.

thanks for your help

Did you check the Quality settings in Project Settings? Each quality level also has to have a URP pipeline asset.

yes, the URP pipeline seems assigned to each level, as you can see in the picture.

What shader is each material using. If the upgraded is failing to change the shaders you need to change the materials to use URP/Lit

Thanks. I tried that already but the material then turns all white or all black, not the real texture

That sounds like the shader property names don’t match. You might just need to either make a copy of the lit shader that matches the old shader prop names or reassign the lost properties