Hi,
I’ve submitted my app to the App Store. I have verified it on several devices both with Debug and Release configuration of Xcode and it worked ok.
However, this is the second time the app gets rejected because it simply doesn’t work on their test devices (iPad and iPhone with iOS 8.3).
I’m attaching the screenshot Apple review team sends to me.
For the look of this screenshot, it seems the shaders are not working, but I can’t figure why. It works on my tests.
Does anyone know what I’m missing?
What could I check?
I appreciate any help. This is the first time I submit an app to the App Store built with Unity.
Thank you very much!