Pink screen on iOS ARKit 2.1

Hello, guys.

I tried to make a simple plane detection and object placement on iOS using ARKit 2.1 and then I built the project into iPhone with iOS 12. The plane tracking is working but I got this pink yellow static screen. Anyone can help?


I use Xcode 10.2 and Unity 2018.3.14f1.

Thank you very much

Did you set your “AR usage description” in player settings?

Yes. I set it… The weird thing is that working if I import from ARFoundation sample. However when I tried to make from scratch it never work…