Pipe flow simulation shader

Hello Unity friends,

I was wondering how I can make [this] (Pipe flow simulation shader - Unity Engine - YouTube “titel”) the best in Unity.
I have searched the internet for possible solutions and this is what I have found so far.

  • Flow Map
  • Shader Graph

I’m new to the shader world so I have no idea how to get started. Hopefully somebody can help me.

Its working now!

Don’t mind the corners, that is not a shader thing.

Its done with Shader Graph. This tutorial was really helpfull!