Pixel Art with blurry outline in Game Window

So I have a small 2d scene where you can walk around and pickup/drop items. The Problem is that the sprites are showing up really weird in the game window (In level and UI):

In Edit mode:

In Play mode:

How can I fix the blurry outline to look as sharp as in the scene view?
I have Filter mode set to point and compression to none.

Any help is appreciated!

Ok! Fixed it myself by turning off anti-aliasing on the camera (I’m an idiot lol)