I’m nearing beta for a game I’m making. It’s built to be for my touch table gaming system, but it also playable from any computer or TV. The players connect via laptops, phones, and tablets (any web browser). Hopefully I’ll have more video soon of people playing the game.
I’ve definitely learned a lot about Unity’s animation system/state machine and I’m really pleased with how easy most things are in general. I’ve got a built-in web server to control the players with HTML and WebSockets. I went with react.js as my main library to build web pages; I send JSON objects directly to the players and react.js renders the object very cleanly.