So I’ve been trying to implement the pixel perfect camera and initially everything was working fine until I opened the project again and when running the game the camera seems to zoom in and out causing sprites to overlap. I’ve attached a gif for reference and my setting, the only thing that seems to fix the issue is to set the crop frame to Windowbox. Would this cause me any issues later with different resolutions?
I’m using 2021.2.11f1 but I seem to have solved the problem, looks like it was the fullscreen editor asset that i had from the store. After removing it, it seems like there’s no more jittering.