Pixel Perfect Camera Not Working

I have tried everything I can think of, but I can’t seem to get the pixel perfect camera working.

I thought it was working, but that was because the resolution in the game view was very low.

The pixel perfect camera’s settings are:

-Assets Pixels per Unit: 32 - (All my sprites are 32 pixels per unit)
-Reference Resolution:
-X: 192
-Y: 102
-Upscale Render Texture: False
-Pixel Snapping: False
-Crop Frame:
-X: False
-Y: False

(I have tried more combinations with the settings, but I have not figured out how to make it work)

I somehow figured it out, but I will write here how in case someone else has the same problem.


The settings of my pixel perfect camera are:

-Assets Pixels per Unit: Sprites’ Pixels per Unit, (in my case, this is 32)

-Reference Resolution: x: 192, y: 102

-Upscale Render Texture: True

–Crop Frame: x: True, y: True