Pixel Perfect Camera should NOT have bilinear as a filter mode option.

Thank you all for articulating your rationales behind this. I understand now trading absolute pixel-perfectness for an overall sharper image is oftentimes a valid use case.

Here’s what I’m gonna do:

  • Add an option to disable filtering when Stretch Fill is enabled. This option will be off by default.
  • If you do prefer bilinear filtering when stretching, we’ll fix the excessively blurry image when Upscale Render Texture is also used by first upscaling to the closest pixel perfect resolution before stretching to fill the entire screen.
3 Likes