I’m making a Gameboy style pixel-art game that runs at 144 x 160 (the screen resolution of the original Gameboy). I’m looking for a font that uses an 8x8 character set to get pixel perfect text in the game and I’ve found some that claim to be 8x8, but I can’t get any of them to look pixel-perfect.
I want the font to be used in a UI.Text element that sits under a canvas object.
Has anyone come across this situation? And if so, do you know of any useable fonts and how to set them up to be pixel-perfect?