Hello, pls help. I’m trying to make a pixel perfect effect in my game, i tried use pixel perfect camera(package in unity), but i want to do small effect, like in this picture, he will pixel it. Also I tried make movement by 1 unit/pixel per unit(i’ve got 16 pixels per unit, then move by 0.0625), but colliders work not perfect and knock down position of player(to 0.626, not a 0.625) and pixel perfect effect doesn’t work. What do you think abt it? Maybe you’ve got idea how to realize that.
Sorry friend, it is quite difficult to undestand what exactly you are trying to do (and what the problem is).
Could you perhaps try and mark on your screenshot where the problem is, and maybe try to visualize what the effect is you would like to achieve?
Maybe you could show your problematic code (or inspector setup) aswell.
BTW: The pixel perfect camera will only change the way your sprites are displayed, it will not automatically adjust your transforms to be “pixel perfect”. Which is actually for the better, because sprite movement will often look choppy if you don’t use fractions of pixels internally.
