Pixel perfect sprite is out of grid

So, I was working on a pixel art game with the pixel perfect package.
And this hapens:
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No matter what my character is always half a pixel above or below the grid.
I’ve tried to change de 2d Capsule Collider size, and I’ve also tryed to move the object with the sprite renderer but it still stays half a pixel of grid.

ok I found out the problem.
just had to change the pivot in sprite editor