I am creating a Pixel Art 3D game. I have a 8x8 grass texture and I want to use it with the terrain, but when I paint the grass on the terrain (using Paint Details), it appears smoothed out and not pixel-perfect, as one would expect it to be.
How can I solve this issue and make it look exactly as a 8x8 picture?
Hi, have you solved this problem? I’m trying to do the same with pixel grass sprite exture and grass painting tool - got smoothed and rounded grass\
Scale your texture to a larger size (128x128) with huge pixel dots