pixelated/blocky iOS real time shadows

Hey there!

I tried adding hard shadows to my scene using a directional light. I cranked the quality settings all the way up for iOS, and yet it ends up looking as the screenshot below:

1356228--67121--$Shadow.PNG

It looks fine in the editor though.
The shadow resolution is set to very high, so I’m a bit puzzled :face_with_spiral_eyes:

Same thing here. I dunno what is happening. I even went in the quality settings and made the iOS default setting to “beautiful”.

Try reducing the shadow distance.