Pixelated game controls

Hi

I’m developing a 3D game with a flat design. I’m trying to add some game controls: menus, buttons,… but when I use a PNG it shows pixelated. Is there any way to draw vectors, import svg files, … Perhaps I’m facing this in a wrong way.

Any help is appreciated
Thanks

Afaik there are some assets which allow SVG import. Not sure though if they also work with the UI system.
It is also possible to generate polygons by yourself for the UI (extend the Graphic class) but this is not so easy.

You can also try to save bigger textures for your UI elements. Maybe they are pixelated because the resolution of the images are too small.
Also try different import settings (especially “Generate Mip Maps”).