Pixelated Graphics Problem

I’ve been working on a game prototype for a little while, and it has been working fine. But, I decided to try out 2DDL (which didn’t work for some reason) just to see what it would look like, and now I’m getting all sorts of problems.

The main one is the although in the scene view (Fig. 1), the game looks crisp and fine, the game view (Fig. 2) is really pixelated. Why might this be? How do I fix it?


Fig. 1


Fig. 2

Also another problem, if anyone knows, is that my camera will no longer track my player directly into the centre, as it used to. I haven’t change the code at all since it changed.

After playing around a bit, I also noticed that the camera is more zoomed (by orthographic size), and when I zoom out it pixelates more. Not sure if this is important information that may helo somebody find the answer?