I’m using Close Fit as the Shadow Projection mode in the Quality settings. What I expect to happen when I choose this mode is the objects having lower resolution shadows as they move further away from the camera. However, what happens is that the position of my objects have no effect on the quality of their shadows. Instead, changing the camera angle determines the quality of the shadows. Also, I’m using a directional light in my scene.
This video is a brief demonstration of this behavior.