Hello,
In the HUD of my game I use several sprites, the images are imported in good quality but when they are in game they are pixelated. The texts also don’t seem to be of the highest quality, do you have any solutions?

Hello,
In the HUD of my game I use several sprites, the images are imported in good quality but when they are in game they are pixelated. The texts also don’t seem to be of the highest quality, do you have any solutions?

Up, please
Use bilinear filter for images. For text use larger font size, and don’t make canvas too small, or just use TextMeshPro.