I really don’t know how to explain this, but i created a 280 x 80 PNG logo, it was fine in photoshop, but then i uploaded into Unity3d and edited it with Sprite Editor and it got messed up…
The logo i made in photoshop:
And what happened in Unity3d Sprite Editor:
i’m not sure if that changes a lot, but my problem was the same as image of the first guy, but on the sprite for a character (at the slicer i could see the problem.) and this worked, this option is at the bottom of the inspector.