Pixely Visual Artifacts on editor

I was getting ready to get started with unity for the first time in months and noticed some strange distortions in my scene and game previewers and the GUI around the displayer. I tried a new vanilla project but the problem persists.

Here is a picture of the problem (please note the border of the previewer)
http://imgur.com/xrBhLcL

Using Version 5.5.1f1
Using windows 7 and a raedon R9 380

@False-Wall @NotQuiteDead

It seems specific to your GPU. It’s best to submit an issue via the tracker. The more of you do it the more important, I suppose, the issue will be ranked.

It seems I have fixed the problem myself. I just upgraded to Windows 10 from 7 and the issue went away. I have no idea why this fixed it, but it’s gone now.

I saw an identical artifact to this when playing an indie unity game. It went away when I switched to a different resolution. Is there a way to do something similar to this preview window?

Ok. It seems to be an issue with my scene preview resolution. I cant seem to figure out how to change the resolution. Can I someone give me a clue?