[PiXYZ Plugin] New CAD File Importer

IMPORT ANY CAD FILE

With PiXYZ PLUGIN, import any CAD file (CATPart, Solidworks, JT, STEP…) with perfect tessellated meshes and limited polygon count.
See formats supported in PiXYZ PLUGIN

This is the perfect bridge for connecting the engineering & CAD worlds with the gaming world, allowing effortless integration of large 3D assemblies and creation of powerful visualization experiences.

PREPARE YOUR ASSET

At import, access built-in tessellation presets to define mesh quality or create your own settings according to your optimization strategy.
Create LOD on-the-fly when tessellating your CAD model.
Apply automatic UV projection mapping (channel 0) and auto-unwrapping (for channel 1 Lightmaps) to your new mesh.

More info on our website: Transform your 3D Data with Pixyz Plugin | Unity

1 Like

This is amazing!

will it be available in the asset store also?
does the price include updates, until how long/to next version etc?
the plugin is for editor importing only, not runtime cad importer?

1 Like

Thanks mgear!

Regarding you questions:

  • The plugin will be available on both PiXYZ web store and Unity asset store.
  • The perpetual license includes all new minor versions. Major versions should be released once a year.

Best,
PiXYZ Software team

Is there an option to purchase run-time capabilities?

1 Like

can not see any plugin for download, is the plugin still available?

Hi,
CAD import at run-time from our plugin is now available. There is not additional cost for this feature, but each user of the final application will need a PiXYZ Plugin for Unity license to import native CAD file at run-time.

PiXYZ team

Hi,
The new 2018 version of our Plugin for Unity will be available for download on the 26th of March 2018

Saw the announcement today. We have so far been using 3D Studio Max, SAP 3D Vusal Enterprise Author and Keyshot 7 for CAD translations (and one other tool I don’t think we can mention, for a competing engine). All of those tools have their unique quirks and flaws, so it will be interesting to try this one as well.

Does this new partnership with Unity change the pricing? I did not see mention of that in the announcement.

Hi ekergraphics,
You can contact us directly for pricing details (contact@pi.xyz). But no worries, it’s quite the same.

Hello,

Is there any documentation available for the plugin?

-Mikko F

@oliverschnabel Are the scripts you used in your microsoft demo available somewhere online?

HI,

If you download and install the trial version on www.pi.xyz/download you’ll get access to the documentation

Thanks
PiXYZ team

Hello PiXYZ,

if i try to import an Creo-File in PiXYZ Studio the error message “CAD API failed error code (-10007)” appears.

Unfortunatly i can not provide you information about the file because it is under nda.

Are you able to help somehow?

With best regards

d_grass

Do you have a support forum?

Hi. I downloaded the the trial version of the plugin and try to test it before purchasing it .
Is the PiXYZ plugin only available for unity pro ?
I followed the documentation, but Im not able to activate the license in unity.
After I try to open the license manager window inside of unity I see this error.(see screenshot)
I also tried some different unity versions without any success.Im working on Mac and use the latest version of the plugin and unity 2018.1.1.f1.

Any help

1 Like

Hi,
Sorry for this issue. For now the PiXYZ Plugin for Unity only works on Windows with Unity 2017.4 or above.
We hope to have it on Mac by the end of the year.
Thanks
PiXYZ team

Hi,
We’re building a forum but in the meantime you can contact us at contact@pi.xyz
Thanks

Hi,
Are you using Unity 2017.4 or above ? Did you try same file in PiXYZ Studio?
Thanks
PiXYZ team

Hi,

I just try the trial and all works well on Windows.

Then I tried to build for my mobile ( android ) and it tells my invalid license.
So I tried to connect to my account to validate it, on the app, and I got :

“DllNotFoundException: Unable to load DLL ‘PiXYZ4Unity’”

You already say it’s possible to import in runtime but is it possible on mobile ?

Thanks in advance !

Ehm … like I said in PiXYZ Studio … not in Unity

Thanks again :slight_smile: