Placing a Gameobject in the exact Center of the Camera? (Closed)

Hey guys, I was wondering if anyone could help me find a way? The object just has to be in the exact center of the camera and remain there, with the same rotation of course (its already parented, but I find it really hard to place it exact).

Thank you in advance!

The question I have to ask is: The exact center of the camera at what distance?

Read up on the camera class to do this from script:

Or just take the child object, set the x and y position to zero, and move it along the z (forward) vector.