Hi all,
I am trying to place a 3d Object in the gameworld based on 2d screen coordinates.
The reason for this is that I am making a game where you must drag an item from a box on one side of the screen and I dont feel that a button works for me aesthetically.
Is it possible to do this?
What I am trying to do is to place an empty game object exactly where my GUI textures are, however to ensure that my GUI remains constant with every resolution I used the screen width and height to place my textures. So i need to use the same principle in the placement of these objects.
Regards